Creates a configuration object for the bubble-sets plugin in G6. This plugin creates bubble-like contours around groups of specified elements.
Usage
bubble_sets(
members,
key = "bubble-sets",
avoidMembers = NULL,
label = TRUE,
labelPlacement = c("bottom", "left", "right", "top", "center"),
labelBackground = FALSE,
labelPadding = 0,
labelCloseToPath = TRUE,
labelAutoRotate = TRUE,
labelOffsetX = 0,
labelOffsetY = 0,
labelMaxWidth = NULL,
maxRoutingIterations = 100,
maxMarchingIterations = 20,
pixelGroup = 4,
edgeR0 = NULL,
edgeR1 = NULL,
nodeR0 = NULL,
nodeR1 = NULL,
morphBuffer = NULL,
threshold = NULL,
memberInfluenceFactor = NULL,
edgeInfluenceFactor = NULL,
nonMemberInfluenceFactor = NULL,
virtualEdges = NULL,
...
)
Arguments
- members
Member elements, including nodes and edges (character vector, required)
- key
Unique identifier for updates (string, default: NULL)
- avoidMembers
Elements to avoid when drawing contours (character vector, default: NULL)
- label
Whether to display labels (boolean, default: TRUE)
- labelPlacement
Label position (string, default: "bottom")
- labelBackground
Whether to display background (boolean, default: FALSE)
- labelPadding
Label padding (numeric or numeric vector, default: 0)
- labelCloseToPath
Whether the label is close to the contour (boolean, default: TRUE)
- labelAutoRotate
Whether the label rotates with the contour (boolean, default: TRUE)
- labelOffsetX
Label x-axis offset (numeric, default: 0)
- labelOffsetY
Label y-axis offset (numeric, default: 0)
- labelMaxWidth
Maximum width of the text (numeric, default: NULL)
- maxRoutingIterations
Maximum iterations for path calculation (numeric, default: 100)
- maxMarchingIterations
Maximum iterations for contour calculation (numeric, default: 20)
- pixelGroup
Number of pixels per potential area group (numeric, default: 4)
- edgeR0
Edge radius parameter R0 (numeric, default: NULL)
- edgeR1
Edge radius parameter R1 (numeric, default: NULL)
- nodeR0
Node radius parameter R0 (numeric, default: NULL)
- nodeR1
Node radius parameter R1 (numeric, default: NULL)
- morphBuffer
Morph buffer size (numeric, default: NULL)
- threshold
Threshold (numeric, default: NULL)
- memberInfluenceFactor
Member influence factor (numeric, default: NULL)
- edgeInfluenceFactor
Edge influence factor (numeric, default: NULL)
- nonMemberInfluenceFactor
Non-member influence factor (numeric, default: NULL)
- virtualEdges
Whether to use virtual edges (boolean, default: NULL)
- ...
Extra parameters. See https://g6.antv.antgroup.com/manual/plugin/build-in/bubble-sets.
Examples
# Basic bubble set around specific nodes
bubble <- bubble_sets(
members = c("node1", "node2", "node3"),
label = TRUE
)
# More customized bubble set
bubble <- bubble_sets(
key = "team-a",
members = c("node1", "node2", "node3", "edge1", "edge2"),
avoidMembers = c("node4", "node5"),
labelPlacement = "top",
labelBackground = TRUE,
labelPadding = c(4, 2),
maxRoutingIterations = 150
)
# Bubble set with advanced parameters
bubble <- bubble_sets(
members = c("node1", "node2", "node3"),
pixelGroup = 6,
edgeR0 = 10,
nodeR0 = 5,
memberInfluenceFactor = 0.8,
edgeInfluenceFactor = 0.5,
nonMemberInfluenceFactor = 0.3,
virtualEdges = TRUE
)