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Creates a configuration object for the bubble-sets plugin in G6. This plugin creates bubble-like contours around groups of specified elements.

Usage

bubble_sets(
  members,
  key = "bubble-sets",
  avoidMembers = NULL,
  label = TRUE,
  labelPlacement = c("bottom", "left", "right", "top", "center"),
  labelBackground = FALSE,
  labelPadding = 0,
  labelCloseToPath = TRUE,
  labelAutoRotate = TRUE,
  labelOffsetX = 0,
  labelOffsetY = 0,
  labelMaxWidth = NULL,
  maxRoutingIterations = 100,
  maxMarchingIterations = 20,
  pixelGroup = 4,
  edgeR0 = NULL,
  edgeR1 = NULL,
  nodeR0 = NULL,
  nodeR1 = NULL,
  morphBuffer = NULL,
  threshold = NULL,
  memberInfluenceFactor = NULL,
  edgeInfluenceFactor = NULL,
  nonMemberInfluenceFactor = NULL,
  virtualEdges = NULL,
  ...
)

Arguments

members

Member elements, including nodes and edges (character vector, required)

key

Unique identifier for updates (string, default: NULL)

avoidMembers

Elements to avoid when drawing contours (character vector, default: NULL)

label

Whether to display labels (boolean, default: TRUE)

labelPlacement

Label position (string, default: "bottom")

labelBackground

Whether to display background (boolean, default: FALSE)

labelPadding

Label padding (numeric or numeric vector, default: 0)

labelCloseToPath

Whether the label is close to the contour (boolean, default: TRUE)

labelAutoRotate

Whether the label rotates with the contour (boolean, default: TRUE)

labelOffsetX

Label x-axis offset (numeric, default: 0)

labelOffsetY

Label y-axis offset (numeric, default: 0)

labelMaxWidth

Maximum width of the text (numeric, default: NULL)

maxRoutingIterations

Maximum iterations for path calculation (numeric, default: 100)

maxMarchingIterations

Maximum iterations for contour calculation (numeric, default: 20)

pixelGroup

Number of pixels per potential area group (numeric, default: 4)

edgeR0

Edge radius parameter R0 (numeric, default: NULL)

edgeR1

Edge radius parameter R1 (numeric, default: NULL)

nodeR0

Node radius parameter R0 (numeric, default: NULL)

nodeR1

Node radius parameter R1 (numeric, default: NULL)

morphBuffer

Morph buffer size (numeric, default: NULL)

threshold

Threshold (numeric, default: NULL)

memberInfluenceFactor

Member influence factor (numeric, default: NULL)

edgeInfluenceFactor

Edge influence factor (numeric, default: NULL)

nonMemberInfluenceFactor

Non-member influence factor (numeric, default: NULL)

virtualEdges

Whether to use virtual edges (boolean, default: NULL)

...

Extra parameters. See https://g6.antv.antgroup.com/manual/plugin/build-in/bubble-sets.

Value

A list with the configuration settings for the bubble-sets plugin

Examples

# Basic bubble set around specific nodes
bubble <- bubble_sets(
  members = c("node1", "node2", "node3"),
  label = TRUE
)

# More customized bubble set
bubble <- bubble_sets(
  key = "team-a",
  members = c("node1", "node2", "node3", "edge1", "edge2"),
  avoidMembers = c("node4", "node5"),
  labelPlacement = "top",
  labelBackground = TRUE,
  labelPadding = c(4, 2),
  maxRoutingIterations = 150
)

# Bubble set with advanced parameters
bubble <- bubble_sets(
  members = c("node1", "node2", "node3"),
  pixelGroup = 6,
  edgeR0 = 10,
  nodeR0 = 5,
  memberInfluenceFactor = 0.8,
  edgeInfluenceFactor = 0.5,
  nonMemberInfluenceFactor = 0.3,
  virtualEdges = TRUE
)